Media Summary: explaining the essentials of slider design that i keep in mind while This video I cover the basics of how I make aesthetic-looking slider circle streams. Part 2 will continue with more stream ... explaining the creation process of one of my

Osu Mapping Slidershapes - Detailed Analysis & Overview

explaining the essentials of slider design that i keep in mind while This video I cover the basics of how I make aesthetic-looking slider circle streams. Part 2 will continue with more stream ... explaining the creation process of one of my talking about the different ways mappers hitsound and how they assist talking about decision making as a new mapper through my own and other mappers' experiences, while also covering some ... explaining the confusion behind hp drain if you're at Anime Expo today, there's a good chance you'll find me at the

With this method you can time anywhere from 1-2 minutes of music for every 10 minutes spent! Let me know in the comments if ... explaining the story behind a controversial rule on the ranking criteria that was removed about a month ago while also giving my ... talking about how spread rules have developed and the events surrounding them first: ... explaining what i find interesting about alternating this was a fairly surprising ranking long sliders seem to be either a very old or very modern explaining the basics of stream movement and how it can be used to represent sounds in a song just to clarify, this video isn't ...

explaining history and practical application for a common type of rhythm construction in modern showing and discussing the workflow of a few new mappers their garbage

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osu!mapping: slidershapes
osu! Mapping | How I map streams pt.1: Basics and Slider Stream Shapes
osu!mapping: a commentary
osu!mapping: ProfessionalBox & "unplayable" maps
osu!mapping: hitsounding & rhythm choice
osu!mapping: new mapper decisions
osu!mapping: hp drain
How to Time Variable BPM Songs | osu!mapping
osu!mapping: perfectly overlapping sliderbodies
osu! Mapping Theory | Notch heaven (Slider Mechanics)
osu!mapping: spread rules
osu!mapping: alternating maps
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osu!mapping: slidershapes

osu!mapping: slidershapes

explaining the essentials of slider design that i keep in mind while

osu! Mapping | How I map streams pt.1: Basics and Slider Stream Shapes

osu! Mapping | How I map streams pt.1: Basics and Slider Stream Shapes

This video I cover the basics of how I make aesthetic-looking slider circle streams. Part 2 will continue with more stream ...

osu!mapping: a commentary

osu!mapping: a commentary

explaining the creation process of one of my

osu!mapping: ProfessionalBox & "unplayable" maps

osu!mapping: ProfessionalBox & "unplayable" maps

talking with probox about wub

osu!mapping: hitsounding & rhythm choice

osu!mapping: hitsounding & rhythm choice

talking about the different ways mappers hitsound and how they assist

osu!mapping: new mapper decisions

osu!mapping: new mapper decisions

talking about decision making as a new mapper through my own and other mappers' experiences, while also covering some ...

osu!mapping: hp drain

osu!mapping: hp drain

explaining the confusion behind hp drain if you're at Anime Expo today, there's a good chance you'll find me at the

How to Time Variable BPM Songs | osu!mapping

How to Time Variable BPM Songs | osu!mapping

With this method you can time anywhere from 1-2 minutes of music for every 10 minutes spent! Let me know in the comments if ...

osu!mapping: perfectly overlapping sliderbodies

osu!mapping: perfectly overlapping sliderbodies

explaining the story behind a controversial rule on the ranking criteria that was removed about a month ago while also giving my ...

osu! Mapping Theory | Notch heaven (Slider Mechanics)

osu! Mapping Theory | Notch heaven (Slider Mechanics)

Bringing the best out of sliders.

osu!mapping: spread rules

osu!mapping: spread rules

talking about how spread rules have developed and the events surrounding them first: ...

osu!mapping: alternating maps

osu!mapping: alternating maps

explaining what i find interesting about alternating

Top 20 osu! ranked maps with longest sliders (Sep 2021)

Top 20 osu! ranked maps with longest sliders (Sep 2021)

this was a fairly surprising ranking long sliders seem to be either a very old or very modern

osu!mapping: streams

osu!mapping: streams

explaining the basics of stream movement and how it can be used to represent sounds in a song just to clarify, this video isn't ...

osu!mapping: workflow

osu!mapping: workflow

discussing my thought process while

osu!mapping: filler rhythm

osu!mapping: filler rhythm

explaining history and practical application for a common type of rhythm construction in modern

osu!mapping: fun vs. good

osu!mapping: fun vs. good

explaining the difference between a fun

osu!mapping: new mappers

osu!mapping: new mappers

showing and discussing the workflow of a few new mappers their garbage

osu!mapping: fanzhen

osu!mapping: fanzhen

learning about fanzhen's