Media Summary: My nerdy story about my first render of a Death Star and a Space Shuttle in Commodore Basic 3.5 on the First steps in BASIC (again), running on the YAPE emulator Inspired by Music: plrang ... Each first pass shows the standard BASIC fill method, second one is the actual rasterization. Programmed 100% in BASIC 3.5 ...
About 3d Graphics On The Commodore Plus 4 - Detailed Analysis & Overview
My nerdy story about my first render of a Death Star and a Space Shuttle in Commodore Basic 3.5 on the First steps in BASIC (again), running on the YAPE emulator Inspired by Music: plrang ... Each first pass shows the standard BASIC fill method, second one is the actual rasterization. Programmed 100% in BASIC 3.5 ... Support this channel on Patreon: Visit my website: A little update, everything is getting slow at this stage. I'll probably try to convert the line drawing procedure to machine code first ... The "Enterprise" from Star Trek Rendered on the
Here is a proof of concept of adding the light to the scene. Still 100% BASIC 3.5, DRAW and PAINT commands used. YAPE in ... In this video I look at 10 tantalising titbits of trivia surrounding the failed 8-bit Speed demonstration between BASIC and Machine Language on Carrion's 121 Colors by Censor Design & Exceed ...2023 Much underrated machines ! Gazzaka.